Manual Testing:
Testing Types
Installation testing
Main article: Installation testing
An installation test assures that the system is installed correctly and working at actual customer's hardware.
Compatibility testing
Main article: Compatibility testing
A
common cause of software failure (real or perceived) is a lack of its
compatibility with other application software, operating systems (or
operating system versions, old or new), or target environments that
differ greatly from the original (such as a terminal or GUI application
intended to be run on the desktop now being required to become a web
application, which must render in a web browser). For example, in the
case of a lack of backward compatibility, this can occur because the
programmers develop and test software only on the latest version of the
target environment, which not all users may be running. This results in
the unintended consequence that the latest work may not function on
earlier versions of the target environment, or on older hardware that
earlier versions of the target environment was capable of using.
Sometimes such issues can be fixed by proactively abstracting operating
system functionality into a separate program module or library.
Smoke and sanity testing
Sanity testing determines whether it is reasonable to proceed with further testing.
Smoke
testing is used to determine whether there are serious problems with a
piece of software, for example as a build verification test.
Regression testing
Main article: Regression testing
Regression
testing focuses on finding defects after a major code change has
occurred. Specifically, it seeks to uncover software regressions, or old
bugs that have come back. Such regressions occur whenever software
functionality that was previously working correctly stops working as
intended. Typically, regressions occur as an unintended consequence of
program changes, when the newly developed part of the software collides
with the previously existing code. Common methods of regression testing
include re-running previously run tests and checking whether previously
fixed faults have re-emerged. The depth of testing depends on the phase
in the release process and the risk of the added features. They can
either be complete, for changes added late in the release or deemed to
be risky, or be very shallow, consisting of positive tests on each
feature, if the changes are early in the release or deemed to be of low
risk.
Acceptance testing
Main article: Acceptance testing
Acceptance testing can mean one of two things:
A
smoke test is used as an acceptance test prior to introducing a new
build to the main testing process, i.e. before integration or
regression.
Acceptance testing performed by the customer, often in
their lab environment on their own hardware, is known as user acceptance
testing (UAT). Acceptance testing may be performed as part of the
hand-off process between any two phases of development.[citation needed]
Alpha testing
Alpha
testing is simulated or actual operational testing by potential
users/customers or an independent test team at the developers' site.
Alpha testing is often employed for off-the-shelf software as a form of
internal acceptance testing, before the software goes to beta testing.
Beta testing
Beta
testing comes after alpha testing and can be considered a form of
external user acceptance testing. Versions of the software, known as
beta versions, are released to a limited audience outside of the
programming team. The software is released to groups of people so that
further testing can ensure the product has few faults or bugs.
Sometimes, beta versions are made available to the open public to
increase the feedback field to a maximal number of future
users.[citation needed]
Functional vs non-functional testing
Functional
testing refers to activities that verify a specific action or function
of the code. These are usually found in the code requirements
documentation, although some development methodologies work from use
cases or user stories. Functional tests tend to answer the question of
"can the user do this" or "does this particular feature work."
Non-functional
testing refers to aspects of the software that may not be related to a
specific function or user action, such as scalability or other
performance, behavior under certain constraints, or security. Testing
will determine the flake point, the point at which extremes of
scalability or performance leads to unstable execution. Non-functional
requirements tend to be those that reflect the quality of the product,
particularly in the context of the suitability perspective of its users.
Destructive testing
Main article: Destructive testing
Destructive
testing attempts to cause the software or a sub-system to fail. It
verifies that the software functions properly even when it receives
invalid or unexpected inputs, thereby establishing the robustness of
input validation and error-management routines.[citation needed]
Software fault injection, in the form of fuzzing, is an example of
failure testing. Various commercial non-functional testing tools are
linked from the software fault injection page; there are also numerous
open-source and free software tools available that perform destructive
testing.
Further information: Exception handling and Recovery testing
Software performance testing
Performance
testing is generally executed to determine how a system or sub-system
performs in terms of responsiveness and stability under a particular
workload. It can also serve to investigate, measure, validate or verify
other quality attributes of the system, such as scalability, reliability
and resource usage.
Load testing is primarily concerned with
testing that the system can continue to operate under a specific load,
whether that be large quantities of data or a large number of users.
This is generally referred to as software scalability. The related load
testing activity of when performed as a non-functional activity is often
referred to as endurance testing. Volume testing is a way to test
software functions even when certain components (for example a file or
database) increase radically in size. Stress testing is a way to test
reliability under unexpected or rare workloads. Stability testing (often
referred to as load or endurance testing) checks to see if the software
can continuously function well in or above an acceptable period.
There
is little agreement on what the specific goals of performance testing
are. The terms load testing, performance testing, scalability testing,
and volume testing, are often used interchangeably.
Real-time software systems have strict timing constraints. To test if timing constraints are met, real-time testing is used.
Usability testing
Usability
testing is needed to check if the user interface is easy to use and
understand. It is concerned mainly with the use of the application.
Accessibility testing
Accessibility testing may include compliance with standards such as:
Americans with Disabilities Act of 1990
Section 508 Amendment to the Rehabilitation Act of 1973
Web Accessibility Initiative (WAI) of the World Wide Web Consortium (W3C)
Security testing[edit]
Security testing is essential for software that processes confidential data to prevent system intrusion by hackers.
Internationalization and localization
The general
ability of software to be internationalized and localized can be
automatically tested without actual translation, by using
pseudolocalization. It will verify that the application still works,
even after it has been translated into a new language or adapted for a
new culture (such as different currencies or time zones).
Actual translation to human languages must be tested, too. Possible localization failures include:
Software
is often localized by translating a list of strings out of context, and
the translator may choose the wrong translation for an ambiguous source
string.
Technical terminology may become inconsistent if the project
is translated by several people without proper coordination or if the
translator is imprudent.
Literal word-for-word translations may sound inappropriate, artificial or too technical in the target language.
Untranslated messages in the original language may be left hard coded in the source code.
Some
messages may be created automatically at run time and the resulting
string may be ungrammatical, functionally incorrect, misleading or
confusing.
Software may use a keyboard shortcut which has no function
on the source language's keyboard layout, but is used for typing
characters in the layout of the target language.
Software may lack support for the character encoding of the target language.
Fonts
and font sizes which are appropriate in the source language may be
inappropriate in the target language; for example, CJK characters may
become unreadable if the font is too small.
A string in the target
language may be longer than the software can handle. This may make the
string partly invisible to the user or cause the software to crash or
malfunction.
Software may lack proper support for reading or writing bi-directional text.
Software may display images with text that was not localized.
Localized
operating systems may have differently named system configuration files
and environment variables and different formats for date and currency.
Development testing
Main article: Development Testing
Development
Testing is a software development process that involves synchronized
application of a broad spectrum of defect prevention and detection
strategies in order to reduce software development risks, time, and
costs. It is performed by the software developer or engineer during the
construction phase of the software development lifecycle. Rather than
replace traditional QA focuses, it augments it. Development Testing aims
to eliminate construction errors before code is promoted to QA; this
strategy is intended to increase the quality of the resulting software
as well as the efficiency of the overall development and QA process.
Depending
on the organization's expectations for software development,
Development Testing might include static code analysis, data flow
analysis metrics analysis, peer code reviews, unit testing, code
coverage analysis, traceability, and other software verification
practices.
Test plan
A test
specification is called a test plan. The developers are well aware what
test plans will be executed and this information is made available to
management and the developers. The idea is to make them more cautious
when developing their code or making additional changes. Some companies
have a higher-level document called a test strategy.
Traceability matrix
A
traceability matrix is a table that correlates requirements or design
documents to test documents. It is used to change tests when related
source documents are changed, to select test cases for execution when
planning for regression tests by considering requirement coverage.
Test case
A test case
normally consists of a unique identifier, requirement references from a
design specification, preconditions, events, a series of steps (also
known as actions) to follow, input, output, expected result, and actual
result. Clinically defined a test case is an input and an expected
result.[42] This can be as pragmatic as 'for condition x your derived
result is y', whereas other test cases described in more detail the
input scenario and what results might be expected. It can occasionally
be a series of steps (but often steps are contained in a separate test
procedure that can be exercised against multiple test cases, as a matter
of economy) but with one expected result or expected outcome. The
optional fields are a test case ID, test step, or order of execution
number, related requirement(s), depth, test category, author, and check
boxes for whether the test is automatable and has been automated. Larger
test cases may also contain prerequisite states or steps, and
descriptions. A test case should also contain a place for the actual
result. These steps can be stored in a word processor document,
spreadsheet, database, or other common repository. In a database system,
you may also be able to see past test results, who generated the
results, and what system configuration was used to generate those
results. These past results would usually be stored in a separate table.
Test script
A test script
is a procedure, or programing code that replicates user actions.
Initially the term was derived from the product of work created by
automated regression test tools. Test Case will be a baseline to create
test scripts using a tool or a program.
Test suite
The most
common term for a collection of test cases is a test suite. The test
suite often also contains more detailed instructions or goals for each
collection of test cases. It definitely contains a section where the
tester identifies the system configuration used during testing. A group
of test cases may also contain prerequisite states or steps, and
descriptions of the following tests.
Test fixture or test data
In most
cases, multiple sets of values or data are used to test the same
functionality of a particular feature. All the test values and
changeable environmental components are collected in separate files and
stored as test data. It is also useful to provide this data to the
client and with the product or a project.
Test harness
The software, tools, samples of data input and output, and configurations are all referred to collectively as a test harness.
Software
testing is an investigation conducted to provide stakeholders with
information about the quality of the product or service under test.
Software testing can also provide an objective, independent view of the
software to allow the business to appreciate and understand the risks of
software implementation. Test techniques include, but are not limited
to the process of executing a program or application with the intent of
finding software bugs (errors or other defects).
Software testing can be stated as the process of validating and verifying that a computer program/application/product: meets the requirements that guided its design and development, works as expected, can be implemented with the same characteristics, and satisfies the needs of stakeholders.
Software
testing, depending on the testing method employed, can be implemented
at any time in the software development process. Traditionally most of
the test effort occurs after the requirements have been defined and the
coding process has been completed, but in the Agile approaches most of
the test effort is on-going. As such, the methodology of the test is
governed by the chosen software development methodology.
Testing
can never completely identify all the defects within software. Instead,
it furnishes a criticism or comparison that compares the state and
behavior of the product against oracles—principles or mechanisms by
which someone might recognize a problem. These oracles may include (but
are not limited to) specifications, contracts,comparable products, past
versions of the same product, inferences about intended or expected
purpose, user or customer expectations, relevant standards, applicable
laws, or other criteria.
A
primary purpose of testing is to detect software failures so that
defects may be discovered and corrected. Testing cannot establish that a
product functions properly under all conditions but can only establish
that it does not function properly under specific conditions. The scope
of software testing often includes examination of code as well as
execution of that code in various environments and conditions as well as
examining the aspects of code: does it do what it is supposed to do and
do what it needs to do. In the current culture of software development,
a testing organization may be separate from the development team. There
are various roles for testing team members. Information derived from
software testing may be used to correct the process by which software is
developed.
Every
software product has a target audience. For example, the audience for
video game software is completely different from banking software.
Therefore, when an organization develops or otherwise invests in a
software product, it can assess whether the software product will be
acceptable to its end users, its target audience, its purchasers and
other stakeholders. Software testing is the process of attempting to
make this assessment.
Defects and failures
Not
all software defects are caused by coding errors. One common source of
expensive defects is requirement gaps, e.g., unrecognized requirements
which result in errors of omission by the program designer. Requirement
gaps can often be non-functional requirements such as testability,
scalability, maintainability, usability, performance, and security.
Software
faults occur through the following processes. A programmer makes an
error (mistake), which results in a defect (fault, bug) in the software
source code. If this defect is executed, in certain situations the
system will produce wrong results, causing a failure.Not all defects
will necessarily result in failures. For example, defects in dead code
will never result in failures. A defect can turn into a failure when the
environment is changed. Examples of these changes in environment
include the software being run on a new computer hardware platform,
alterations in source data, or interacting with different software. A
single defect may result in a wide range of failure symptoms.
Input combinations and preconditions
A
very fundamental problem with software testing is that testing under
all combinations of inputs and preconditions (initial state) is not
feasible, even with a simple product. This means that the number of
defects in a software product can be very large and defects that occur
infrequently are difficult to find in testing. More significantly,
non-functional dimensions of quality (how it is supposed to be versus
what it is supposed to do)—usability, scalability, performance,
compatibility, reliability—can be highly subjective; something that
constitutes sufficient value to one person may be intolerable to
another.
Software
developers can't test everything, but they can use combinatorial test
design to identify the minimum number of tests needed to get the
coverage they want. Combinatorial test design enables users to get
greater test coverage with fewer tests. Whether they are looking for
speed or test depth, they can use combinatorial test design methods to
build structured variation into their test cases.Note that "coverage",
as used here, is referring to combinatorial coverage, not requirements
coverage.
Roles
Software
testing can be done by software testers. Until the 1980s, the term
"software tester" was used generally, but later it was also seen as a
separate profession. Regarding the periods and the different goals in
software testing,[12] different roles have been established: manager,
test lead, test analyst, test designer, tester, automation developer,
and test administrator.
Static vs. dynamic testing
There are
many approaches to software testing. Reviews, walkthroughs, or
inspections are referred to as static testing, whereas actually
executing programmed code with a given set of test cases is referred to
as dynamic testing. Static testing can be omitted, and in practice often
is. Dynamic testing takes place when the program itself is used.
Dynamic testing may begin before the program is 100% complete in order
to test particular sections of code and are applied to discrete
functions or modules. Typical techniques for this are either using
stubs/drivers or execution from a debugger environment.
Static testing involves verification whereas dynamic testing involves validation. Together they help improve software quality.
The box approach
Software
testing methods are traditionally divided into white- and black-box
testing. These two approaches are used to describe the point of view
that a test engineer takes when designing test cases.
White-Box testing
Main article: White-box testing
White-box
testing (also known as clear box testing, glass box testing,
transparent box testing and structural testing) tests internal
structures or workings of a program, as opposed to the functionality
exposed to the end-user. In white-box testing an internal perspective of
the system, as well as programming skills, are used to design test
cases. The tester chooses inputs to exercise paths through the code and
determine the appropriate outputs. This is analogous to testing nodes in
a circuit, e.g. in-circuit testing (ICT).
While
white-box testing can be applied at the unit, integration and system
levels of the software testing process, it is usually done at the unit
level. It can test paths within a unit, paths between units during
integration, and between subsystems during a system–level test. Though
this method of test design can uncover many errors or problems, it might
not detect unimplemented parts of the specification or missing
requirements.
Techniques used in white-box testing include:
API testing (application programming interface) – testing of the application using public and private APIs
Code
coverage – creating tests to satisfy some criteria of code coverage
(e.g., the test designer can create tests to cause all statements in the
program to be executed at least once)
Fault injection methods – intentionally introducing faults to gauge the efficacy of testing strategies
Mutation testing methods
Static testing methods
Code
coverage tools can evaluate the completeness of a test suite that was
created with any method, including black-box testing. This allows the
software team to examine parts of a system that are rarely tested and
ensures that the most important function points have been tested.[21]
Code coverage as a software metric can be reported as a percentage for:
Function coverage, which reports on functions executed
Statement coverage, which reports on the number of lines executed to complete the test
100%
statement coverage ensures that all code paths, or branches (in terms
of control flow) are executed at least once. This is helpful in ensuring
correct functionality, but not sufficient since the same code may
process different inputs correctly or incorrectly.
Black-box testing
Main article: Black-box testing
Black box diagram
Black-box
testing treats the software as a "black box", examining functionality
without any knowledge of internal implementation. The tester is only
aware of what the software is supposed to do, not how it does it.
Black-box testing methods include: equivalence partitioning, boundary
value analysis, all-pairs testing, state transition tables, decision
table testing, fuzz testing, model-based testing, use case testing,
exploratory testing and specification-based testing.
Specification-based
testing aims to test the functionality of software according to the
applicable requirements.This level of testing usually requires thorough
test cases to be provided to the tester, who then can simply verify that
for a given input, the output value (or behavior), either "is" or "is
not" the same as the expected value specified in the test case. Test
cases are built around specifications and requirements, i.e., what the
application is supposed to do. It uses external descriptions of the
software, including specifications, requirements, and designs to derive
test cases. These tests can be functional or non-functional, though
usually functional.
Specification-based
testing may be necessary to assure correct functionality, but it is
insufficient to guard against complex or high-risk situations.
One
advantage of the black box technique is that no programming knowledge
is required. Whatever biases the programmers may have had, the tester
likely has a different set and may emphasize different areas of
functionality. On the other hand, black-box testing has been said to be
"like a walk in a dark labyrinth without a flashlight."Because they do
not examine the source code, there are situations when a tester writes
many test cases to check something that could have been tested by only
one test case, or leaves some parts of the program untested.
This
method of test can be applied to all levels of software testing: unit,
integration, system and acceptance. It typically comprises most if not
all testing at higher levels, but can also dominate unit testing as
well.
Visual testing
The aim of
visual testing is to provide developers with the ability to examine what
was happening at the point of software failure by presenting the data
in such a way that the developer can easily find the information he or
she requires, and the information is expressed clearly.
At
the core of visual testing is the idea that showing someone a problem
(or a test failure), rather than just describing it, greatly increases
clarity and understanding. Visual testing therefore requires the
recording of the entire test process – capturing everything that occurs
on the test system in video format. Output videos are supplemented by
real-time tester input via picture-in-a-picture webcam and audio
commentary from microphones.
Visual
testing provides a number of advantages. The quality of communication
is increased dramatically because testers can show the problem (and the
events leading up to it) to the developer as opposed to just describing
it and the need to replicate test failures will cease to exist in many
cases. The developer will have all the evidence he or she requires of a
test failure and can instead focus on the cause of the fault and how it
should be fixed.
Visual
testing is particularly well-suited for environments that deploy agile
methods in their development of software, since agile methods require
greater communication between testers and developers and collaboration
within small teams.[citation needed]
Ad
hoc testing and exploratory testing are important methodologies for
checking software integrity, because they require less preparation time
to implement, while the important bugs can be found quickly. In ad hoc
testing, where testing takes place in an improvised, impromptu way, the
ability of a test tool to visually record everything that occurs on a
system becomes very important.[clarification needed][citation needed]
Visual
testing is gathering recognition in customer acceptance and usability
testing, because the test can be used by many individuals involved in
the development process.[citation needed] For the customer, it becomes
easy to provide detailed bug reports and feedback, and for program
users, visual testing can record user actions on screen, as well as
their voice and image, to provide a complete picture at the time of
software failure for the developer.
Further information: Graphical user interface testing
Grey-box testing
Main article: Gray box testing
Grey-box
testing (American spelling: gray-box testing) involves having knowledge
of internal data structures and algorithms for purposes of designing
tests, while executing those tests at the user, or black-box level. The
tester is not required to have full access to the software's source
code.[28][not in citation given] Manipulating input data and formatting
output do not qualify as grey-box, because the input and output are
clearly outside of the "black box" that we are calling the system under
test. This distinction is particularly important when conducting
integration testing between two modules of code written by two different
developers, where only the interfaces are exposed for test.
However,
tests that require modifying a back-end data repository such as a
database or a log file does qualify as grey-box, as the user would not
normally be able to change the data repository in normal production
operations.[citation needed] Grey-box testing may also include reverse
engineering to determine, for instance, boundary values or error
messages.
By
knowing the underlying concepts of how the software works, the tester
makes better-informed testing choices while testing the software from
outside. Typically, a grey-box tester will be permitted to set up an
isolated testing environment with activities such as seeding a database.
The tester can observe the state of the product being tested after
performing certain actions such as executing SQL statements against the
database and then executing queries to ensure that the expected changes
have been reflected. Grey-box testing implements intelligent test
scenarios, based on limited information. This will particularly apply to
data type handling, exception handling, and so on.
Types of
Automation Frameworks in QTP
Automation
framework is designed to ease the process of test automation using QTP.
Automation framework helps from scalability point of view. It is very easy to
automate the test cases using automation framework rather than ad hoc approach.
There are
mainly 3 types of Automation Frameworks in QTP
Keyword
Driven Framework
Data
Driven Framework
Hybrid
Framework
Keyword
Driven Framework :
In
Keyword Driven Framework , Importance is given to functions than Test Data.
when we have to test multiple functionality we can go for keyword frameworks.
Each keyword is mapped to function in QTP library and application.
DATA
Driven Framework :
In data
driven framework, importance is given to test data than multiple functionality
of application. We design data driven framework to work with applications where
we want to test same flow with different test data.
Hybrid
Framework -
This is the
combination of keyword and data driven frameworks.
After
analyzing the application, you can
decide what kind of framework best suits your needs and then you can design
automation framework in QTP.
Please
find below Some QTP Interview Questions from CTS
1. The
following example uses the SetNextRow method to change the active row to the
next row in the run-time Data Table. DataTable.SetNextRow
2.
Browser("Welcome:= Mercury").Page("Welcome:=
Mercury").WebEdit(EditDesc).Set "MyName"
3. DotNetFactory
(System.Environment, System.DateTime, System.Collection)
var_my=
DotNetFactory.CreateInstance("System.Environment")
msgbox
var_my.CurrentDirectory
Dim
SystemDate , oDate
Set
SystemDate = Dotnetfactory.CreateInstance("System.DateTime")
Set oDate
= SystemDate.Parse("Fri, 9 Oct 2009")
FormattedDate
= oDate.Day & "/" & oDate.Month & "/" &
oDate.Year
msgbox
FormattedDate
The .NET
SortedList class provides a hash table with automatically sorted key/value
pairs.
The
following code creates a SortedList and populates it with some key/value
pairs:Set objSortedList = Dotnetfactory.CreateInstance (
"System.Collections.Sortedlist" )
4. How to
create environment variable - Environment.Value("MyVariable")=10
5. How to
access Environment Variable - MyValue=Environment.Value("MyVariable")
RepositoriesCollection
Object in QTP
RepositoriesCollection Object is used to
associate or disassociate shared object repositories to QTP at run time
At the
beginning of a run session, the RepositoriesCollection object contains the same
set of object repository files as the Associated Repository Files tab of the
Action Properties dialog box. The operations you perform on the
RepositoriesCollection object affect only the run-time copy of the collection.
You use the
RepositoriesCollection object to associate or disassociate shared object
repositories with an action during a run session.
RepositoriesCollection
Methods
Add - Add .tsr file to current action in test
Find - Find the index position of .tsr file in
collection
MoveToPos - Change the position of repository
Remove - Remove repository from current action in
test
RemoveAll - Remove all repositories from current action
in test
RepositoriesCollection
Properties
Count - Get the total number of .tsr files
associated to current action in test
Item - gets the path of the tsr file located in
the specified index position.
We can add any number of .tsr files to current
action in test at run time.
Example -
RepPath =
"c:\Mercury\my.tsr"
RepositoriesCollection.RemoveAll()
RepositoriesCollection.Add(RepPath)
Pos =
RepositoriesCollection.Find(RepPath)
RepositoriesCollection.Remove(Pos)
RepositoriesCollection.Add(RepPath) ' add tsr filr
Window("Microso").WinObject("my").Click
Pos =
RepositoriesCollection.Find(RepPath)
In this blog we will help you geting some knowledge about Manual testing.
First of all i wanna tell you this my first blog. So Lets get started with Manual Testing.
First question that comes to mind is
Q.what do you mean by Testing?
Ans.Testing - It basically means Quality Control and Quality Control measure the quality of product or software now questions comes.
Q. What do you mean by Manual Testing?
Ans:-Manual
Testing means testing a software manually to find the defects .The role
of end user is played by the tester and use most of the features or
functionality to ensure the correct behavior of the application.
now we discuss about the SDLC
SDLC stands for SOFTWARE DEVELOPMENT LIFE CYCLE
Q. What is SDLC?
Ans:- SDLC is a process of building an application through different phases.
Here The phases are 5 types, they are: - Requirement Analysis, Design, Coding, Testing and Maintenance.
Lets Discuss about the phases of SDLC
1.Requirement Analysis
-It basically deals with the concept what the customer wants?.This is
the entry point of the software product.
This phase ends with an SRS(SYSTEM REQUIREMENT SPECIFICATION).
The Requirement Phase has three stages:
1.1Problem Analysis
The goal of problem analysis is to obtain a clear understanding of the requirements of the client and the users. This involves interviewing the client and the end users.
2.1Requirement Specification(SRS):This
is a result of a successful problem analysis. The SRS makes an
Agreement between the user(client) of the system and the developer on
what the software product will do.
3.1Requirement Validation
Validation
of requirement is necessary to fill out some small gaps in the SRS. It
validates whether the requirement specification document does not have
any error in it. The common errors that may occur are incorrect fact ,
inconsistency and ambiguity(where their is no meaning for the
requirement).
2.Design -
System analysis leads to design decision, which exactly determines how
the system operates in terms of process, data, hardware, network
infrastructures, user interface, and other important factors in the
system environment
3.Coding- It is used to develop the product or software what customer asks for
4. Maintenance - There are two goals of Maintenance in SDLC:
1. Increase the ability of the software
2.avoidance of failures.
Better
Adaptability of the Software – SDLC’s idea of maintenance is very
beneficial not only to the developers but also for the software itself.
With the use of available data, developers will learn something new.
In this account, they will be able to apply this knowledge to the
software.
Although
any developer would not wish for a problem, it poses a great
opportunity to learn more about the industry and release updates to
combat problems once and for all. The end result of constant updates
will be a better software that can adapt to the changing environment.
When a business spends thousands of dollars on project development, they
expect more from the software. Maintenance will ensure that the
software will last for a very long time.
Avoidance
of Failures – Maintenance does not only ensure that the problem will be
fixed but maintenance should prevent the same event from happening
again. Software will always have that “learning” property as long as
they are handled well by the developers. Developers will often work on
the problem and at the same time give updates on the system to prevent
failures. It is essential for developers to release updates especially
if the software is an important part of the business.
5.Testing - Testing used to ensure the correct behaviour of the application we are working on.
NOW,We will talk about the SDLC Models
There are 7 SDLC Models
1.Built & Fix Model
2.Waterfall Model
3.Iterative Model
4.Prototyping Model
5.Spiral Model
6.RAD Model
7.V-Model
Lets discuss each Model one by one
1.Built & Fix Model
This
model is the worst model developing a project. In this the product
or software is built without proper specifications and design steps .In
essence, the product is built and modified as many times as possible
until it satisfies the client or customer.
the cost of using this model is really high
2.Waterfall Model
Waterfall approach was first Process Model to be introduced and
followed widely in Software Engineering to ensure success of the
project. In "The Waterfall" approach, the whole process of Software
development is divided into separate phases.
The phases in Waterfall model are: Requirement Specifications phase,
Software Design, Implementation and Testing & Maintenance. All these
phases are cascaded to each other so that second phase is started as
and when defined set of goals are achieved for first phase and it is
signed off, so the name "Waterfall Model". All the methods and processes
undertaken in Waterfall Model are more visible. of software development
is divided into separate process phases.
3.Iterative Model
In this model the project is divided into the release or increments and a end product is obtained.
In this until and unless we deliver the 1st release or increment we cannot start with the 2nd release or increment of product